Ppsspp Gold 0.9 9.1



  1. Ppsspp Gold 0.9 9.1 Liters
  2. Ppsspp Gold 0.9 9.1 Sodium Chloride
  3. Ppsspp Gold 0.9 9.1 Grams
Sep 5th, 2013

Ppsspp Gold 0.9 9.1 Liters

PPSSPP 0.9.1: Description: PPSSPP is a portable PSP emulator written in C, and translates PSP CPU instructions directly into optimized x86, x64 and (soon) ARM machine code, using an efficient JIT compiler. PPSSPP can thus run on quite low-spec hardware, including stronger Android phones and tablets, as long as there's support for OpenGL ES 2.0. What’s new in 0.9.9.1: A few issues have been discovered in the release that needs fixing, the Star Ocean fix had a bug and there are some unexpected slowdowns. MegaGames - founded in 1998, is a comprehensive hardcore gaming resource covering PC, Xbox One, PS4, Wii U, Mobile Games, News, Trainers, Mods, Videos, Fixes, Patches. PPSSPP is a software designed to emulate the PlayStation Portable games on your personal computer. It offers many tools and options to get the best gaming experience. It uses OpenGL to manage the graphics department. This emulator provides a nifty trick, allowing you to upscale textures. It saves you the. Here's the Link for PPSSPP GOLD-http://www.mediafire.com/download/wva7vcic.

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  1. 32:01:000 EmuScreen.cpp:62 I[BOOT]: Starting up hardware.
  2. 32:01:004 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 000000000D380000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000)
  3. 32:01:027 Loaders.cpp:153 I[LOAD]: Identifying file...
  4. 32:01:027 PSPLoaders.cpp:121 I[LOAD]: ULUS10490 : Grand Theft Auto: Chinatown Wars
  5. 32:01:027 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
  6. 32:01:027 HLEsceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized
  7. 32:01:028 HLEsceIo.cpp:345 I[HLE]: Starting up I/O...
  8. 32:01:028 FileUtil.cpp:214 I[COMMON]: CreateFullPath: path E:GamesPPSSPPmemstick
  9. 32:01:028 FileUtil.cpp:218 I[COMMON]: CreateFullPath: path exists E:GamesPPSSPPmemstick
  10. 32:01:028 FileUtil.cpp:214 I[COMMON]: CreateFullPath: path E:GamesPPSSPPflash0
  11. 32:01:028 FileUtil.cpp:218 I[COMMON]: CreateFullPath: path exists E:GamesPPSSPPflash0
  12. 32:01:030 FileUtil.cpp:214 I[COMMON]: CreateFullPath: path cheats
  13. 32:01:030 FileUtil.cpp:218 I[COMMON]: CreateFullPath: path exists cheats
  14. 32:01:030 FileUtil.cpp:214 I[COMMON]: CreateFullPath: path E:GamesPPSSPPmemstickPSPPPSSPP_STATE
  15. 32:01:030 FileUtil.cpp:218 I[COMMON]: CreateFullPath: path exists E:GamesPPSSPPmemstickPSPPPSSPP_STATE
  16. 32:01:097 HLEsceKernel.cpp:136 I[HLE]: Kernel initialized.
  17. 32:01:226 C:devppssppCore/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 00000000122B5040
  18. 32:01:233 UtilBlockAllocator.cpp:368 I[HLE]: -----------
  19. 32:01:233 UtilBlockAllocator.cpp:372 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
  20. 32:01:233 UtilBlockAllocator.cpp:372 I[HLE]: Block: 08804000 - 08da3c00 size 0059fc00 taken=1 tag=ELF
  21. 32:01:233 UtilBlockAllocator.cpp:372 I[HLE]: Block: 08da3c00 - 0a000000 size 0125c400 taken=0 tag=(untitled)
  22. 32:01:233 ELFElfReader.cpp:516 N[LOAD]: ELF loading completed successfully.
  23. 32:01:362 HLEsceKernelModule.cpp:557 I[LOAD]: Module CTW: 08bd0090 08b34e20 08b34e28
  24. 32:01:362 HLEHLE.cpp:199 I[HLE]: Syscall (IoFileMgrForUser, 05572a5f) unknown
  25. 32:01:363 HLEHLE.cpp:199 I[HLE]: Syscall (ThreadManForUser, 71ec4271) unknown
  26. 32:01:363 HLEHLE.cpp:199 I[HLE]: Syscall (sceAudio, 20628e6f) unknown
  27. 32:01:363 HLEHLE.cpp:199 I[HLE]: Syscall (sceAudio, 46ebb729) unknown
  28. 32:01:363 HLEsceKernelModule.cpp:988 I[LOAD]: Module entry: 08804040
  29. 32:01:369 root N[HLE]: GLESFramebuffer.cpp:217 GPU Vendor : Intel
  30. 32:02:045 root N[BOOT]: EmuScreen.cpp:104 Loading E:PSP ISOGrand Theft Auto Chinatown Wars -M5.cso...
  31. 32:02:046 root I[HLE]: HLEsceKernelThread.cpp:1932 276=sceKernelCreateThread(name=user_main, entry=08804154, prio=20, stacksize=262144)
  32. 32:02:046 root I[HLE]: HLEsceKernelThread.cpp:1975 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
  33. 32:02:047 root I[HLE]: HLEsceKernelThread.cpp:2061 __KernelReturnFromThread: 0
  34. 32:02:047 user_main I[HLE]: UtilBlockAllocator.cpp:368 -----------
  35. 32:02:047 user_main I[HLE]: UtilBlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
  36. 32:02:047 user_main I[HLE]: UtilBlockAllocator.cpp:372 Block: 08804000 - 08da3c00 size 0059fc00 taken=1 tag=ELF
  37. 32:02:047 user_main I[HLE]: UtilBlockAllocator.cpp:372 Block: 08da3c00 - 08db4000 size 00010400 taken=1 tag=UserSbrk
  38. 32:02:047 user_main I[HLE]: UtilBlockAllocator.cpp:372 Block: 08db4000 - 09f80000 size 011cc000 taken=0 tag=(untitled)
  39. 32:02:047 user_main I[HLE]: UtilBlockAllocator.cpp:372 Block: 09f80000 - 09fc0000 size 00040000 taken=1 tag=stack/user_main
  40. 32:02:047 user_main I[HLE]: UtilBlockAllocator.cpp:372 Block: 09fc0000 - 0a000000 size 00040000 taken=0 tag=stack/root
  41. 32:02:048 user_main I[HLE]: HLEsceKernelThread.cpp:1932 278=sceKernelCreateThread(name=stupidthread, entry=08932bc4, prio=38, stacksize=2048)
  42. 32:02:048 user_main I[HLE]: HLEsceKernelThread.cpp:1975 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000)
  43. 32:02:048 user_main I[HLE]: HLEsceKernelThread.cpp:2112 sceKernelExitDeleteThread(276)
  44. 32:02:049 stupidthread W[HLE]: c:devppssppcorehlesceKernel.h:454 Kernel: Bad object handle 276 (00000114)
  45. 32:02:049 stupidthread E[HLE]: HLEsceKernelThread.cpp:2555 sceKernelWaitThreadEnd - bad thread 276
  46. 32:02:049 stupidthread I[HLE]: HLEsceKernelThread.cpp:1932 279=sceKernelCreateThread(name=threadmain, entry=0893287c, prio=38, stacksize=65536)
  47. 32:02:049 stupidthread I[HLE]: HLEsceKernelThread.cpp:1975 sceKernelStartThread(thread=279, argSize=0, argPtr=00000000)
  48. 32:02:049 stupidthread I[HLE]: HLEsceKernelThread.cpp:2112 sceKernelExitDeleteThread(0)
  49. 32:02:049 threadmain E[HLE]: HLEsceIo.cpp:1402 UNIMPL sceIoChangeAsyncPriority(-1, 64)
  50. 32:02:081 threadmain I[HLE]: HLEscePower.cpp:204 sceKernelVolatileMemTryLock(0, 09fff650, 167769684) - success
  51. 32:02:104 threadmain W[HLE]: C:devppssppCore/HLE/sceKernel.h:454 Kernel: Bad object handle -1 (ffffffff)
  52. 32:02:138 idle0 W[HLE]: C:devppssppCore/HLE/sceKernel.h:454 Kernel: Bad object handle -1 (ffffffff)
  53. 32:02:154 threadmain I[HLE]: HLEsceKernelThread.cpp:1932 285=sceKernelCreateThread(name=SysManager, entry=08a75824, prio=6f, stacksize=4096)
  54. 32:02:154 threadmain I[HLE]: HLEsceKernelThread.cpp:1975 sceKernelStartThread(thread=285, argSize=0, argPtr=00000000)
  55. 32:02:154 threadmain I[HLE]: HLEscePower.cpp:243 scePowerSetClockFrequency(333,333,166)
  56. 32:02:220 threadmain I[HLE]: HLEsceSas.cpp:89 sceSasInit(08bf2740, 512, 32, 0, 44100)
  57. 32:02:294 threadmain I[HLE]: HLEsceKernelThread.cpp:1932 295=sceKernelCreateThread(name=Bink audio thread, entry=08ae9238, prio=e, stacksize=32768)
  58. 32:02:294 threadmain I[HLE]: HLEsceKernelThread.cpp:1975 sceKernelStartThread(thread=295, argSize=0, argPtr=00000000)
  59. 32:02:297 threadmain I[HLE]: HLEsceKernelThread.cpp:1932 297=sceKernelCreateThread(name=bink, entry=08861414, prio=37, stacksize=65536)
  60. 32:02:297 threadmain I[HLE]: HLEsceKernelThread.cpp:1975 sceKernelStartThread(thread=297, argSize=0, argPtr=00000000)
  61. 32:02:319 bink I[HLE]: GLESFramebuffer.cpp:573 Creating FBO for 00088000 : 480 x 272 x 3
  62. 32:02:320 threadmain I[HLE]: HLEsceKernelThread.cpp:1932 302=sceKernelCreateThread(name=ResourceManagerThread, entry=08b2843c, prio=13, stacksize=2048)
  63. 32:02:320 threadmain I[HLE]: HLEsceKernelThread.cpp:1975 sceKernelStartThread(thread=302, argSize=0, argPtr=00000000)
  64. 32:02:327 threadmain I[HLE]: HLEscePspNpDrm_user.cpp:9 call sceNpDrmSetLicenseeKey(08b406b0)
  65. 32:02:333 threadmain I[HLE]: HLEsceKernelThread.cpp:1932 328=sceKernelCreateThread(name=overlayloader, entry=08972710, prio=13, stacksize=1024)
  66. 32:02:333 threadmain I[HLE]: HLEsceKernelThread.cpp:1975 sceKernelStartThread(thread=328, argSize=0, argPtr=00000000)
  67. 32:02:356 bink I[HLE]: GLESFramebuffer.cpp:573 Creating FBO for 00000000 : 480 x 272 x 3
  68. 32:02:672 threadmain I[HLE]: HLEscePower.cpp:243 scePowerSetClockFrequency(333,333,166)
  69. 32:03:197 threadmain I[HLE]: HLEsceKernelThread.cpp:1932 332=sceKernelCreateThread(name=sfx bank loading thread, entry=0884c640, prio=12, stacksize=2048)
  70. 32:17:245 bink I[HLE]: HLEsceKernelThread.cpp:2061 __KernelReturnFromThread: 1
  71. 32:17:269 SysManager I[HLE]: GLESFramebuffer.cpp:573 Creating FBO for 00154000 : 480 x 272 x 3
  72. 32:17:270 Bink audio t I[HLE]: HLEsceKernelThread.cpp:2112 sceKernelExitDeleteThread(0)
  73. 32:17:270 threadmain W[HLE]: c:devppssppcorehlesceKernel.h:454 Kernel: Bad object handle 295 (00000127)
  74. 32:17:270 threadmain E[HLE]: HLEsceKernelThread.cpp:2555 sceKernelWaitThreadEnd - bad thread 295
  75. 32:17:270 threadmain I[HLE]: HLEsceKernelThread.cpp:1932 335=sceKernelCreateThread(name=Bink audio thread, entry=08ae9238, prio=e, stacksize=32768)
  76. 32:17:271 threadmain I[HLE]: HLEsceKernelThread.cpp:1975 sceKernelStartThread(thread=335, argSize=0, argPtr=00000000)
  77. 32:17:271 Bink audio t I[HLE]: HLEsceKernelThread.cpp:2112 sceKernelExitDeleteThread(0)
  78. 32:17:271 threadmain W[HLE]: c:devppssppcorehlesceKernel.h:454 Kernel: Bad object handle 335 (0000014f)
  79. 32:17:271 threadmain E[HLE]: HLEsceKernelThread.cpp:2555 sceKernelWaitThreadEnd - bad thread 335
  80. 32:17:274 threadmain I[HLE]: HLEsceKernelThread.cpp:1975 sceKernelStartThread(thread=332, argSize=0, argPtr=00000000)
  81. 32:17:276 threadmain I[HLE]: HLEsceKernelThread.cpp:1932 340=sceKernelCreateThread(name=mix sound thread, entry=08a6d82c, prio=12, stacksize=32768)
  82. 32:17:276 threadmain I[HLE]: HLEsceKernelThread.cpp:1975 sceKernelStartThread(thread=340, argSize=28, argPtr=08d5aeb0)
  83. 32:17:491 mix sound th I[HLE]: HLEsceAtrac.cpp:1227 0=sceAtracSetHalfwayBufferAndGetID(08d62f00, 00008000, 00040000)
  84. 32:17:491 mix sound th W[HLE]: HLEsceAtrac.cpp:1118 This is an atrac3+ mono audio
  85. 32:17:545 threadmain I[HLE]: GLESFramebuffer.cpp:573 Creating FBO for 00110000 : 240 x 136 x 3
  86. 32:17:545 threadmain I[HLE]: GLESFramebuffer.cpp:573 Creating FBO for 00132000 : 120 x 68 x 3
  87. 32:17:577 mix sound th I[HLE]: HLEsceAtrac.cpp:719 sceAtracGetBufferInfoForReseting(0, 680548, 09fee648)
  88. 32:17:600 mix sound th I[HLE]: HLEsceAtrac.cpp:941 sceAtracResetPlayPosition(0, 680548, 32768, 0)
  89. 32:17:600 mix sound th I[HLE]: HLEsceAtrac.cpp:1242 sceAtracSetLoopNum(0, -1)
  90. 32:17:802 idle0 I[HLE]: GLESFramebuffer.cpp:1205 Decimating FBO for 00154000 (480 x 272 x 3), age 6
  91. 32:17:975 threadmain I[HLE]: GLESFramebuffer.cpp:573 Creating FBO for 00154000 : 480 x 272 x 3
  92. 32:18:222 threadmain I[HLE]: HLEscePower.cpp:222 sceKernelVolatileMemUnlock(0)
  93. 32:18:222 threadmain I[HLE]: HLEsceKernelThread.cpp:1932 345=sceKernelCreateThread(name=memstick, entry=08a07a6c, prio=14, stacksize=8192)
  94. 32:18:224 threadmain I[HLE]: FileSystemsDirectoryFileSystem.cpp:165 Actually opening E:GamesPPSSPPmemstickPSPSAVEDATAULUS10490L0ICON0.PNG
  95. 32:18:227 threadmain I[HLE]: FileSystemsDirectoryFileSystem.cpp:165 Actually opening E:GamesPPSSPPmemstickPSPSAVEDATAULUS10490L0PARAM.SFO
  96. 32:18:227 threadmain I[HLE]: DialogPSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08bee368)
  97. 32:18:227 threadmain I[HLE]: DialogPSPSaveDialog.cpp:59 Mode: 0
  98. 32:18:227 threadmain I[HLE]: HLEsceKernelThread.cpp:1975 sceKernelStartThread(thread=345, argSize=1200, argPtr=08bef810)
  99. 32:18:270 memstick I[HLE]: DialogSavedataParam.cpp:470 Loading file with size 4152 in ms0:/PSP/SAVEDATA/ULUS10490L0/DATA.BIN
  100. 32:18:270 memstick I[HLE]: FileSystemsDirectoryFileSystem.cpp:165 Actually opening E:GamesPPSSPPmemstickPSPSAVEDATAULUS10490L0DATA.BIN
  101. 32:18:271 memstick I[HLE]: FileSystemsDirectoryFileSystem.cpp:165 Actually opening E:GamesPPSSPPmemstickPSPSAVEDATAULUS10490L0PARAM.SFO
  102. 32:18:272 memstick I[HLE]: FileSystemsDirectoryFileSystem.cpp:165 Actually opening E:GamesPPSSPPmemstickPSPSAVEDATAULUS10490L0PARAM.SFO
  103. 32:18:343 memstick I[HLE]: HLEsceKernelThread.cpp:2112 sceKernelExitDeleteThread(0)
  104. 32:18:346 threadmain I[HLE]: HLEscePower.cpp:204 sceKernelVolatileMemTryLock(0, 09fff5a0, 167769508) - success
  105. 32:18:559 mix sound th I[HLE]: HLEsceAtrac.cpp:935 sceAtracReleaseAtracID(0)
  106. 32:18:559 idle0 I[HLE]: GLESFramebuffer.cpp:1205 Decimating FBO for 00110000 (240 x 136 x 3), age 6
  107. 32:18:560 idle0 I[HLE]: GLESFramebuffer.cpp:1205 Decimating FBO for 00132000 (120 x 68 x 3), age 6
  108. 32:18:560 idle0 I[HLE]: GLESFramebuffer.cpp:1205 Decimating FBO for 00154000 (480 x 272 x 3), age 6
  109. 32:18:564 threadmain I[HLE]: GLESFramebuffer.cpp:573 Creating FBO for 00110000 : 240 x 136 x 3
  110. 32:18:565 threadmain I[HLE]: GLESFramebuffer.cpp:573 Creating FBO for 00132000 : 120 x 68 x 3
  111. 32:18:566 threadmain I[HLE]: GLESFramebuffer.cpp:573 Creating FBO for 00154000 : 480 x 272 x 3
  112. 32:19:119 mix sound th I[HLE]: HLEsceAtrac.cpp:1227 0=sceAtracSetHalfwayBufferAndGetID(08d62f00, 00008000, 00040000)
  113. 32:19:119 mix sound th W[HLE]: HLEsceAtrac.cpp:1118 This is an atrac3+ mono audio
  114. 32:19:125 mix sound th I[HLE]: HLEsceAtrac.cpp:719 sceAtracGetBufferInfoForReseting(0, 826892, 09fee648)
  115. 32:19:159 mix sound th I[HLE]: HLEsceAtrac.cpp:941 sceAtracResetPlayPosition(0, 826892, 32768, 0)
  116. 32:19:159 mix sound th I[HLE]: HLEsceAtrac.cpp:1242 sceAtracSetLoopNum(0, -1)
  117. 32:19:287 idle0 I[HLE]: GLESFramebuffer.cpp:1205 Decimating FBO for 00154000 (480 x 272 x 3), age 6
  118. 32:27:927 threadmain I[HLE]: GLESFramebuffer.cpp:573 Creating FBO for 00154000 : 480 x 272 x 3
  119. 32:28:374 idle0 I[HLE]: GLESFramebuffer.cpp:1205 Decimating FBO for 00154000 (480 x 272 x 3), age 6
  120. 32:42:435 mix sound th I[HLE]: HLEsceAtrac.cpp:935 sceAtracReleaseAtracID(0)
  121. 32:42:535 mix sound th I[HLE]: HLEsceAtrac.cpp:1227 0=sceAtracSetHalfwayBufferAndGetID(08d62f00, 00008000, 00040000)
  122. 32:42:535 mix sound th W[HLE]: HLEsceAtrac.cpp:1120 This is an atrac3+ stereo audio
  123. 32:42:536 mix sound th I[HLE]: HLEsceAtrac.cpp:719 sceAtracGetBufferInfoForReseting(0, 0, 09fee648)
  124. 32:42:570 mix sound th I[HLE]: HLEsceAtrac.cpp:941 sceAtracResetPlayPosition(0, 0, 49152, 0)
  125. 32:42:570 mix sound th I[HLE]: HLEsceAtrac.cpp:1242 sceAtracSetLoopNum(0, -1)
  126. 33:24:780 mix sound th I[HLE]: HLEsceAtrac.cpp:935 sceAtracReleaseAtracID(0)
  127. 33:24:868 mix sound th I[HLE]: HLEsceAtrac.cpp:1227 0=sceAtracSetHalfwayBufferAndGetID(08d62f00, 00008000, 00040000)
  128. 33:24:868 mix sound th W[HLE]: HLEsceAtrac.cpp:1118 This is an atrac3+ mono audio
  129. 33:24:868 mix sound th I[HLE]: HLEsceAtrac.cpp:719 sceAtracGetBufferInfoForReseting(0, 189536, 09fee648)
  130. 33:24:914 mix sound th I[HLE]: HLEsceAtrac.cpp:941 sceAtracResetPlayPosition(0, 189536, 32768, 0)
  131. 33:24:914 mix sound th I[HLE]: HLEsceAtrac.cpp:1242 sceAtracSetLoopNum(0, -1)
  132. 33:30:899 mix sound th I[HLE]: HLEsceAtrac.cpp:935 sceAtracReleaseAtracID(0)
  133. 33:31:000 mix sound th I[HLE]: HLEsceAtrac.cpp:1227 0=sceAtracSetHalfwayBufferAndGetID(08d62f00, 00008000, 00040000)
  134. 33:31:000 mix sound th W[HLE]: HLEsceAtrac.cpp:1120 This is an atrac3+ stereo audio
  135. 33:31:001 mix sound th I[HLE]: HLEsceAtrac.cpp:719 sceAtracGetBufferInfoForReseting(0, 3987588, 09fee648)
  136. 33:31:045 mix sound th I[HLE]: HLEsceAtrac.cpp:941 sceAtracResetPlayPosition(0, 3987588, 32768, 0)
  137. 33:31:045 mix sound th I[HLE]: HLEsceAtrac.cpp:1242 sceAtracSetLoopNum(0, -1)
  138. 33:32:479 mix sound th I[HLE]: HLEsceAtrac.cpp:935 sceAtracReleaseAtracID(0)
  139. 35:16:458 threadmain I[HLE]: GLESFramebuffer.cpp:573 Creating FBO for 00154000 : 480 x 272 x 3
  140. 35:17:079 idle0 I[HLE]: GLESFramebuffer.cpp:1205 Decimating FBO for 00154000 (480 x 272 x 3), age 6
  141. 35:29:260 threadmain I[HLE]: HLEscePower.cpp:243 scePowerSetClockFrequency(333,333,166)
  142. 35:29:964 mix sound th I[HLE]: HLEsceAtrac.cpp:1227 0=sceAtracSetHalfwayBufferAndGetID(08d62f00, 00008000, 00040000)
  143. 35:29:964 mix sound th W[HLE]: HLEsceAtrac.cpp:1120 This is an atrac3+ stereo audio
  144. 35:29:965 mix sound th I[HLE]: HLEsceAtrac.cpp:719 sceAtracGetBufferInfoForReseting(0, 9223588, 09fee648)
  145. 35:30:001 mix sound th I[HLE]: HLEsceAtrac.cpp:941 sceAtracResetPlayPosition(0, 9223588, 32768, 0)
  146. 35:30:001 mix sound th I[HLE]: HLEsceAtrac.cpp:1242 sceAtracSetLoopNum(0, -1)
  147. 36:19:097 mix sound th I[HLE]: HLEsceAtrac.cpp:935 sceAtracReleaseAtracID(0)
  148. 36:19:200 mix sound th I[HLE]: HLEsceAtrac.cpp:1227 0=sceAtracSetHalfwayBufferAndGetID(08d62f00, 00008000, 00040000)
  149. 36:19:200 mix sound th W[HLE]: HLEsceAtrac.cpp:1118 This is an atrac3+ mono audio
  150. 36:19:201 mix sound th I[HLE]: HLEsceAtrac.cpp:719 sceAtracGetBufferInfoForReseting(0, 808276, 09fee648)
  151. 36:19:246 mix sound th I[HLE]: HLEsceAtrac.cpp:941 sceAtracResetPlayPosition(0, 808276, 32768, 0)
  152. 36:19:247 mix sound th I[HLE]: HLEsceAtrac.cpp:1242 sceAtracSetLoopNum(0, -1)

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